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IT-therapy and rehabilitation of:
  • phantom pain
  • consequences of a stroke
  • cerebral palsy
  • consequences of spinal injuries
  • injuries of the musculoskeletal system

ABOUT US

BioIT is the center for the development and implementation of IT technologies for therapy and rehabilitation.

The background of our products is the principle of biological feedback (biofeedback), which, with the help of technical solutions, allows you to learn how to regulate body functions that are usually not subject to conscious control, or are poorly controlled due to a pathological condition.

Modern environments of biofeedback include a computer game, where motivation is determined by the elements of the game process, as well as virtual and augmented reality, which generate a variety of conscious reactions.

Today, for customers are available:

OUR EQUIPMENT

Phantom

The software and hardware solution Phantom allows to see phantom limbs (lost limbs that a person continues to feel) and control them using the muscles of the stump.

The user, through the webcam, can see himself, the lost limb and its movements on the monitor as if in a mirror. A virtual limb can also be viewed through a virtual/augmented reality headset on a smartphone.

An augmented reality marker and EMG electrodes are installed
The leg model is adopted for the stump
A user observes a leg model in a VR/AR smartphone headset
Leg model view in VR/AR smartphone headset

The goal of the solution is to get rid of phantom pain (pain that occurs in lost limbs) and perform phantom impulse gymnastics (movements and stretching of missing limbs).

The project uses the principles of visual and biological feedback, implemented with augmented reality and a device for recording muscle contraction force.

Advantages over mirror therapy:

Mirror visual feedback (MVF) a simple non-invasive technique for the treatment of two disorders that have long been regarded as permanent and largely incurable; chronic pain of central origin (such as phantom pain) and hemiparesis following a stroke. A host of subsequent studies were inspired by these findings—utilizing visual feedback conveyed through mirrors, virtual/augumented reality or, to some extent, even through intense visualization (which would be expected to partially stimulate the same neural circuits as the ones activated by MVF).

Biological feedback, or biofeedback, is a method which allows learning how to regulate body functions that are usually not subject to conscious control or are poorly controlled due to a pathological condition.

Еlectromyographic (EMG) biofeedback is the display of additional information about the state of muscle tone in an accessible form.

To implement biofeedback, chose a physiological indicator that characterizes the function of the body, intended for correction or rehabilitation: heart rate, electrical activity of the skin, EMG amplitude, EEG rhythms. It is measured by a suitable device and visualized for the user in the form of image and sound. The feedback loop strengthens the perception of actions, or even becomes the only source of information about them. This allows the user to voluntarily change the value of the selected indicator within the set limits, and thus to regulate the desired function. At the same time, unlike other methods, biofeedback gives the user the opportunity to be an active participant in the rehabilitation process, and the nervous system - a potential opportunity to influence a wide range of processes that cannot be affected under normal conditions.




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MyoGames

MyoGames - the solution created to implement gaming biofeedback for rehabilitation and therapeutic purposes.

Currently, the product includes three arcade-style computer games: Aviator, Wolf and Rabbit, and Winter Rush. Games can be controlled using the force of muscle contraction, which is registered by a gaming EMG device.

Aviator
Wolf and Rebbit
Winter Rush

The purposes of solution are:



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OUR TEAM
ANDRII POLISHCHUK
development engineer

software and hardware developer, BioIT R&D engineer

DMYTRO OLIKHOVSKYI
development engineer

hardware developer, BioIT R&D engineer, game development expert

VADYM HORDIIENKO
development engineer

game and web development expert of BioIT

Yurii Bezsmertnyi
Dr. of Medical Science, Professor

professor of the Department of Physical and Rehabilitation Medicine of VNMU named after E. Pirogov, orthopedic traumatologist, FRM doctor, scientific expert of BioIT

DMYTRO DMYTRIIEV
Dr. of Medical Science, Professor

anesthesiologist, medical director of Podilskyy Oncology Center, head of the Pain Treatment Center, scientific expert of BioIT

OUR PARTNERS
Sergey Brytavskyy
specialist in laser processing

The founder of the laser company Lazer Studio

CONTACTS

To use our services, contact us

St. Khlibna 4, Vinnytsia, Ukraine
Tel.: +380977003729
Email: info@bioit.com.ua
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